Guide
Halloween: The Game Challenges Not Working?

Update through Patch 1.0.4, restart, and compare the exact objective with what happened. A reduced Progressive requirement may need one more qualifying action; a Passive Challenge can track after Prestige even while appearing locked. Separate those cases from an objective that never triggers or a completed Story run that fails to save.
Identify the Failure
| What you see | Investigate first |
|---|---|
| No completion notification | Target, mode, Stalk, weapon, execution, witnesses, and sequence |
| Notification appears but menu remains incomplete | Saved-progress or synchronization problem |
| Achievement unlocks but chapter remains incomplete | Platform trophy and in-game progress disagree |
| Prestige objective is blank | Restart after the September 11 server-side correction |
| Chapter repeats at the ending | Capture the loop and saved state; do not assume one missed kill |
Current Fixes: Requirements, Prestige, and Crashes
Patch 1.0.3 changed Progressive requirements. If your recorded progress already exceeds the new target, make one additional qualifying contribution to trigger completion. Use the Challenges hub for selected exact requirements rather than repeating an obsolete target count.
Passive Challenges now continue tracking after Prestige, even if the interface temporarily shows them as locked. This is a stated temporary tracking fix, not a promise that every Prestige display problem or lost reward is resolved. The same patch fixed private-match hosts being unable to unlock trophies/achievements and eased knockdown, blind, disorient, and stun challenge completion.
The September 17 clarification says weapon Progressive Challenges require the corresponding weapon even where the description omits it. Story chapter conditions remain a separate category.
Patch 1.0.4 fixes crashes after Story Missions and during loading. It does not announce a universal challenge-save repair or automatic restoration of old progress.
Officially Fixed in 1.0.2
The September 11 patch names these Story issues:
- Prologue Challenge 6 tracking.
- Chapter 2 Challenge 6 executions falsely counting as alerts.
- Chapter 4 Challenge 2 making Lynda leave the bedroom after Bob's death.
- Chapter 5 Challenge 1 incorrectly requiring complete flashlight depletion.
It also corrects escort/survival tracking and several named Passive/Progressive objectives. Prestige Challenges were reenabled, and the update fixes an active Prestige Challenge blocking matchmaking. A later note says missing Weapon Prestige criteria were corrected and asks players to restart.
These are confirmed historical bugs with announced fixes. They do not prove your current attempt failed for the same reason.
Check Requirements Before Repeating
Read the full challenge entry, not just a guide title. Confirm whether it belongs to Story, a role-wide Passive category, or a sequential Progressive track tied to a specific character, skin, or weapon.
For a kill condition, check:
- Was this the required target or a different resident?
- Was the required Stalk condition reached before the action?
- Did the prompt identify the intended execution?
- Did the victim die at the required location or during the required animation?
- Did a witness, body discovery, or earlier action violate stealth?
- Was the correct Progressive step active?
For Chapter 2, a Surprise XP message is useful feedback but not a full-chapter success certificate. For Chapter 4, a high Stalk level does not automatically turn every grab into a Bloodthirsty execution. Use the chapter guides for the specific cases.
Completion Notifications Versus Saved Progress
Chapter 3 players describe receiving an achievement while losing chapter progress at the ending. The report predates 1.0.2, but it illustrates why the two records must be checked separately.
After an attempt, let the ending finish, inspect the chapter menu, and reopen it after restarting if the result is inconsistent. Record whether stars, rewards, and chapter access remain. Restarting is a diagnostic step—not a guarantee that lost completion will be restored.
Do not delete local saves, unlink accounts, or reset all progression as an initial fix. Those actions can create a larger recovery problem.
What Remains Unresolved
September 11–12 player reports describe missing credit alongside successful completion. They are historical complaints, not evidence that the same failures persist on 1.0.4. Current-build reproduction is needed before classifying an individual issue as unresolved.
The developer acknowledges unclear challenge wording. The official notes also list achievement fixes for Purist, Close Quarters, No Friend Left Behind, Natural Observer, and Stalker; they do not promise automatic retroactive credit for every previously failed attempt.
Avoid unsupported “fixes” involving graphics presets, mandatory Hard difficulty, or a specific checkpoint exploit unless you can tie them to your exact current-version issue.
Send a Reproducible Report
Use the Support link on the official game website. Include platform, game version, chapter/challenge number, difficulty, exact objective text, action/target, checkpoint restarts, and the final saved result. A short clip spanning the action and notification is more useful than a long description of unrelated matches.
If the failure also blocks matchmaking, include the active Prestige objective and error text. If the game crashes rather than rejecting completion, use the crash guide.
Sources checked
Official Patches 1.0.2–1.0.4 and the September 17 development update, checked September 27, 2026. Linked launch-week player reports retain their original dates and have not been independently reproduced on 1.0.4.